From the course: Introduction to 3D

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Set up lights in Maya

Set up lights in Maya

From the course: Introduction to 3D

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Set up lights in Maya

- [Narrator] Now that we have our cameras set up, we can start to add lights to our scene. Now, the type of lights you add may be dependent upon the renderer. We're going to be using Arnold, so we can use standard Maya lights, or Arnold lights. You can find standard lights under the create menu, lights. And we have a number of different lights. We're going to be using a spot light, and a point light. You can also find these same lights under the rendering shelf, right here. And if you want, you could add Arnold specific lights, which are right here. Now, we're just going to add a spot light, and a point light, so let's go ahead and start with a spot. So I'm going to select create, lights, and then select a spot light. And you can see this shows up here, in the center of the scene, if I hit my move tool by selecting W, that should up a little bit better. Now, I'm not seeing the effect of the light in the scene. Well…

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