From the course: Animating Cartoon Characters in Maya

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Setting up render options

Setting up render options - Maya Tutorial

From the course: Animating Cartoon Characters in Maya

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Setting up render options

- At this point we have the background and the lights in place so now it's time to set up for our final render. Now all along I've actually had my character in a low-res mode so I need to make my body geometry layer here active and select my character's body, and I'm going to hit the number three on the keyboard and that will smooth my character a little bit more and give me a more realistic render. Now I'm going to go into my Render settings and start off with my Commons values here, and right now I have this set for HD 540 and that's just a small version of HD. If you want you can bring this up to 720 or 1080, I'm just going to leave it at 540 because it'll render faster but if you're going to render for final output you may want to bring it up to 1080, and then we need to set the Renderable Camera. In this case this is Camera_01 so I'm going to make sure we do that and then I'm going to scroll up here and we need to make sure that this is going to batch render multiple images. So…

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