From the course: Animating Cartoon Characters in Maya

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Timing the basic poses

Timing the basic poses - Maya Tutorial

From the course: Animating Cartoon Characters in Maya

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Timing the basic poses

So now I have my poses blocked out. Now they're blocked out with equal spacing, and I'm not worried about much about timing, just the poses. So let's just take a look at the poses that we have. So it goes from this neutral pose, and he starts looking up, so that's the first pose. The second pose is basically a copy of the first. So this is what we would call a blocking pose, so what we have is the same pose twice, and that gives me room to hold that pose. Now from this pose here, we go into a very different pose, this is his basically his anticipation for a reaction shot, or a take, you might want to call it, and then we go into the reaction, and again I'm going to hold the reaction so I've created a second version of this pose, and then we have this last pose where he is looking off-screen. Now I'm not going to do the final pose where he anticipates before zipping off. We'll do that a little bit later. But what I want to do is get the basic timing of these poses into place. So if we…

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