From the course: Introduction to 3D

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Viewports and navigation in Blender

Viewports and navigation in Blender

From the course: Introduction to 3D

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Viewports and navigation in Blender

- [Instructor] Most of the work we do in Blender happens in viewports, so let's take a look at how to navigate our viewports, as well as how to change how those viewports look. Navigation in Blender 2.8 can happen in a number of places. The easiest way to navigate is just to use this gizmo in the top right-hand corner of the screen. Now, if I click in the middle of this somewhere, you can left-click and drag to orbit the scene. If you want, you can left-click and hold on this hand and move the view. You can also click on the X, Y, and Z buttons to get standardized views, so if I click on Z, that's a top view, X would be a side view, and Y would be a back or a front view. Now, if I want to navigate off of this, I can hold my middle mouse button and drag, so middle mouse and drag is orbit. If I hold down the Shift key, middle mouse, and drag, I pan. If I hold down the Control key, middle mouse, and drag, I zoom. Now, you…

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