From the course: Learning Melodyne 4

Creating a new project - Melodyne Tutorial

From the course: Learning Melodyne 4

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Creating a new project

- [Voiceover] Let's start by creating a new standalone Melodyne project. A new project is automatically created. If for some reason a new project isn't created on your system, just choose New from the File menu. To save the project, you can choose Save, or use the standard key command, Command + S on a Mac, or Control + S in Windows. This allows you to give the file a unique name and save it in a particular directory. If you prefer to work in your DAW instead, all you need to do is insert the Melodyne plugin on the track, or on multiple tracks on which you wish to work. From the Melodyne menu, choose Preferences. The first thing you'll want to do is set the proper I/O for your project by choosing it from the audio devices menu in the preferences here. You should also set the sample rate here if you intend to work at a different sample rate than the default of 44.1 kilohertz. We'll look at the remaining preferences in the next video. For now, we're just setting the basics that are necessary in order to work. Let's close the preferences, and then we can look at importing audio into our project. There's a couple ways to do this. You can either drag and drop one or more files into the tracks pane, or editor pane of your project, from the Mac Finder, or Windows Explorer, or you can import by choosing Import Audio from the File menu. Let's look at each of these. To import, I can just drag and drop one or more files into the tracks pane here, or into the note editor here. The other way to import is from the File menu, choosing Import Audio. From here, you can select one or more files, and click Open to import them. Since you'll be importing frequently, you can also assign a key command for this, and for many other functions in Melodyne. We'll look at shortcuts in the next video as well. That's all you need to do to import audio into a standalone project. It's equally easy when using the plugin. Once you've inserted the plugin on the track or tracks that you want to edit, all you need to do is transfer the audio into the plugin from your DAW. We'll cover transferring audio into the plugin in the next chapter. In the next video, we'll explore the interface.

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