From the course: Photogrammetry for Product Design and AEC

Unlock the full course today

Join today to access over 22,400 courses taught by industry experts or purchase this course individually.

Color calibration and texture building in Metashape

Color calibration and texture building in Metashape

From the course: Photogrammetry for Product Design and AEC

Start my 1-month free trial

Color calibration and texture building in Metashape

- [Instructor] In this video, we'll take a look at color calibration, and texture building on a mesh in Metashape. In general, these are steps that you would take towards the end of your workflow when you've got a fairly clean polygon mesh that you're almost ready to export. And that's pretty much what we have here in the exercise file. Sample-set-04-statue-mesh.psx, which you can find any exercise folder, sample-set-04-statue. Now, let's just go ahead and take a look at a couple of key parts of this model that we'd like to focus on in this video. In the model view, I'll just click and drag with my middle mouse button, and then click and drag on the rotation handles. So I can see the front of the model, and the sides are looking pretty good. This was a wooden figurine, and the texture and the color are fairly uniform. So, this should be pretty forgiving. But I can see on the back here, there's kind of some…

Contents