From the course: MicroStation 3D Essential Training
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Drawing the slot and corners - MicroStation Tutorial
From the course: MicroStation 3D Essential Training
Drawing the slot and corners
- [Instructor] So now that we've finished up the solid here, well not quite done, we need to add in the rounded corners. Now we can do this next part without having to rotate the view or create an auxiliary coordinates system, I meant to say. So let's do the corners first. And you can do this either way. So we're going to go to blend feature. So the smaller rounds are going to be .08 inches, but we're going to start by doing the larger corners here on the auxiliary surface. So I'm going to set my radius here to .69, and then we'll click on these two corners and the reason why we're doing this is because when we do the smaller radii, all the way around the edge, there's a certain order that you're going to follow to get them to all string together. So, I'm going to go ahead and click here, and then I'll use my control button, and then click here, and I can do both corners at the same time. So now I've rounded both corners. Now, for the smaller rounds and filets, there's a strategy that…
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Contents
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Drawing the base4m 53s
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Drawing the array4m 36s
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Adding the cut2m 26s
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Drawing the auxiliary solid3m 38s
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Drawing the slot and corners7m 10s
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Creating the 2D views with title blocks6m 42s
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Linear dimensions9m 46s
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Angular and radial dimensioning6m 14s
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Adding the finish mark3m
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2D and 3D printing3m 20s
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