From the course: Motion 5.3 Essential Training

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Applying behaviors

Applying behaviors

- [Narrator] Motion is a rather unique application in that the primary method for creating animation is through the use of some sophisticated simulation and animation effects known as behaviors. Now, I want you to look in the library's panel so we can actually go to the behaviors section and browse through some of the behaviors before we start applying them to our project. So first thing, make sure you have Behaviors selected in the Libraries panel. And then go to Basic Motion. Down here, there are a bunch of different behaviors you can scroll up and down to check out. I want you to just go ahead and click on the Move behavior. And notice, it gives me a preview up here. It moves an object to or from a specific position in 3D space, which is kind of cool. If we scroll down a little further down to the bottom, I could choose Throw. And Throw may appear to be the same thing, but it's not. It allows you to actually push an object in a specified direction. So when you actually start…

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