From the course: Motion: Principles of Motion Graphics

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Making abstract textures loopable

Making abstract textures loopable - Motion Tutorial

From the course: Motion: Principles of Motion Graphics

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Making abstract textures loopable

- [Instructor] To start, let's look at our project. I'll go down to the bottom of the timeline and press the play button, and you'll notice we have an animated texture for our background. And when the play head gets towards the end of the project, it's going to go ahead and skip. I want to get rid of that skip and make this a seamless loopable texture. Now, as you could see, the project is 10 seconds long, so the finished project that we're going to be working with is only seven seconds long. And that's actually going to be very helpful for us because I want to use the entire 10 second animation to make a seamless seven-second loopable element. So I'll go down to the bottom of the timeline and pause playback, and the first thing I want to do is look at what we have that's animated. So, we have a cellular generator. I want you to go ahead and select that, and then open the Inspector and then make sure you're in the property…

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