From the course: Nuke New Features Consolidated
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Chromakeyer node: Spill suppression - Nuke Tutorial
From the course: Nuke New Features Consolidated
Chromakeyer node: Spill suppression
- [Narrator] Now that we have a key we can move on to the despill operation. Again, the Chromakeyer node inherits much of the same despill operations from its parent, keylight. For this next segment, I would like to set up a special viewer arrangement, that you're going to find really useful, so you're going to want to remember this, okay? So, we'll start with my viewer input one is hooked to this merge node. I'm going to pull out a second input, input two, and hook it up to the same node. So now inputs one and two and both connected to the merge node, and if I switch between one and two, there will be no change to the viewer, of course. Now, we come up to the viewer wipe controls, and we set it for wipe. Next, I'm going to show you a neat channel set up that I talked about in my Nuke Nuggets course, episode 50. Holding down the shift key and typing "A," made it remember the alpha channel for one of the inputs. The other input is set for RGB. And now, I can see the alpha channel and…
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Contents
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RayRender: Basic setup6m 27s
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RayRender: Working with AOVs7m 12s
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RayRender: Workflow4m 8s
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SmartVector toolset: Basic setup7m 52s
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SmartVector toolset: Paint workflow6m 9s
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SmartVector toolset: Working with multiple segments7m 17s
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Chromakeyer node: Basic setup4m 3s
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Chromakeyer node: Refining the key8m 55s
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Chromakeyer node: Spill suppression5m 6s
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