From the course: Nuke Essential Training
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Corner pinning - Nuke Tutorial
From the course: Nuke Essential Training
Corner pinning
- [Instructor] The CornerPin node is most often used to do monitor insert shots, so it's designed to be linked to tracker data. The idea is to first track the corners of the monitor and then export a CornerPin node from the Tracker Node that has the links all setup. We'll learn more about the Tracker node shortly in the tracking and stabilizing lesson. So in this Nuke script, the Tracker node already has all the tracking data, so we'll just worry about how to hook up to it. The element that you're tracking into a monitor can be any size, but it should be at least a little larger, otherwise you'll be stretching it up, and it'll get soft. One key point on corner pinning and tracking! The order of the trackers is critical. The corner pin expects track 1 to be in the lower left hand corner, then two, three, and four, in that order. You get it wrong, and you'll twist up your corner pin. Another key point. Let's look here on track 1, we'll push in. And you'll note that the tracker is not…
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Contents
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An introduction to channels5m 40s
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2D Viewer wipe controls4m 10s
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Transform images5m 14s
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Corner pinning6m 14s
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Reformat images3m 13s
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Color correcting8m 50s
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The Roto node: Part 18m 50s
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The Roto node: Part 29m 38s
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Rotoscoping6m 17s
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Rotoscoping: Part 27m 36s
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Rotoscoping: Part 38m 1s
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Mask operations10m 13s
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Change clip timing4m 46s
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Merge images5m 32s
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Composite multipass CGI5m 23s
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ChromaKeyer basics3m 46s
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Tracking basics10m 52s
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