From the course: Nuke New Features Consolidated

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Particles: Adding streaks with the ParticleSpawn node

Particles: Adding streaks with the ParticleSpawn node - Nuke Tutorial

From the course: Nuke New Features Consolidated

Particles: Adding streaks with the ParticleSpawn node

- [Instructor] Comet tails and other streaking effects are created by spawning additional particles from the main particles. For these effects, we'll need to use the ParticleSpawn node. To see how it works, we'll need a Nuke script. So let's go up to File, Open, Project Media, Lesson_06_Media/, script number six, Streaking, Open. And we'll push in and get a little more screen space here. Okay, let's take a look at what we got, cursor in the viewer, type F, orbit around, push in and over, and play. So we've got a little particle emission set up here. We're getting our color and our graphics from this Read node. This Grade node turns it yellow. We're using the Card as an emitter to volt them up into the air. And we have a little ParticleGravity here to make them bend back down. I'll stop this. The mission is, then, to put streaks after these. I'm going to start by cutting down on the point density. I'm going to set the emission rate from the ParticleEmitter from 0.5 to 0.1. So the…

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