From the course: Nuke New Features Consolidated

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Particles: Creating particles

Particles: Creating particles - Nuke Tutorial

From the course: Nuke New Features Consolidated

Particles: Creating particles

- [Narrator] I've restarted Nuke, so that we can load a Nuke script I prepared to speed things along. Let's go to file, open, select our project media, lesson six media, Nuke script 01 particles, open. You can define your particles with either 2D images or 3D geometry. So the number of looks you can create is limitless. So, cursor in the viewer, type F to wake up our viewer. And let's open up particle emitter. It's just set for default, so let's do a couple of setting here. Let's set the max lifetime for 50 and we'll set the velocity for 0.1 and let's set the spread for 0.25. OK, there we go. And we'll zoom out a little bit. OK, we'll stop this. Now let's take a look at the particle input of the particle emitter node. We can hook it up to any 3D geometry, I'm just using a Nuke sphere here. And now we have a whole bunch of little tiny spheres. We can see that better if I set the display to wire frame. And now you can see this is a true three dimensional environment, okay, with depth…

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