From the course: Nuke New Features Consolidated
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Working with the GeoSelect node - Nuke Tutorial
From the course: Nuke New Features Consolidated
Working with the GeoSelect node
- [Instructor] The GeoSelect node is designed to work with the new 3D selection tools, which allow you to pick vertices and polygons to align geometry. Its job is to remember your selections so you can restore them at any time. The 3D selection tools live right here. To see how they work, let's add some 3D geometry. So, we'll go to the 3D tab, add an Axis node. Let's switch the viewer to 3D, so we can see what were doing. I want to move the Axis node over here a little bit. So let's add a 3D card. And I'll move that over here. And last, we'll add a 3D sphere, which we'll leave right where it is. I'll rearrange these in the order they appear in the viewer so we can check out the default, which is the node selection. This is the node selection behavior with the 3D viewer that you're already familiar with. So if I select the Axis, the Axis node lights up. If I click on the sphere, and then click on the card, and the Card node lights up. So that's the default node selection mode. Now…
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Contents
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Particle system: Creating particles7m 9s
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Reconcile3D node: Basic setup6m 21s
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Reconcile3D node: Camera tracking10m 5s
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PointsTo3D node: Corner pin9m 40s
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PointsTo3D node: Demo45s
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PointsTo3D node: Using the PointsTo3D node6m 37s
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Working with the GeoSelect node5m 27s
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Working with the AudioRead node8m 49s
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Particles: Emitter node4m 26s
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Particles: Creating particles4m 42s
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Particles: Adding emitters5m 59s
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Particles: Influencing particles with forces8m 18s
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Particles: Making particles bounce5m 28s
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Particles: Affecting the appearance of particles7m 21s
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Particles: Adding streaks with the ParticleSpawn node5m 42s
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Particles: Setting streak attributes4m 24s
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Particles: New ParticleBounce feature1m 23s
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