From the course: Nuke New Features Consolidated

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Shadow casting: Basic setup

Shadow casting: Basic setup - Nuke Tutorial

From the course: Nuke New Features Consolidated

Shadow casting: Basic setup

- [Instructor] Shadow casting has been in Nuke for a while now, but Nuke7 added a couple of new features that we'll talk a look at here. In addition to that, there are a couple of issues you need to know about to avoid problems. I'm using the ShadowCasting Nuke script that you'll find in the Exercise Files to help speed things along. First thing to know is that a shader is absolutely required in order to do any shadow casting. So let's open up the spot light and switch to the shadow tab. The first thing you have to do is, of course, turn on shadow casting. Now one of the new features in Nuke7 is that each piece of geometry has a shadow cast and a shadow receive control. So let's go to the card and open that up. And right here, you'll find the cast shadow and receive shadow controls. Cast shadow means it does not cast a shadow on anything. Receive is it doesn't receive a shadow, and, oops, our shadow went away, so for the card, you want to leave receive shadow on. For the sphere, same…

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