From the course: Nuke New Features Consolidated

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SplineWarp: Setting boundary splines

SplineWarp: Setting boundary splines - Nuke Tutorial

From the course: Nuke New Features Consolidated

SplineWarp: Setting boundary splines

- [Instructor] Now that we have the head and mouth set up, let's move on to giving him an even more angry brow. I'll turn my SplineWarp back on. I'm going to switch to the A side unwarped, select my Bezier, come over here, click and drag, click and drag click and drag, click and drag. I want an open shape here, so to let it know I'm done drawing, I'll just select another tool. I'll refine the position of my points. Now, that's my source shape. To make my destination shape, I'm going to use the new right mouse popup, duplicate and join. Now I can pull out on the destination. Now if I turn on the Warp, I can see how much I'm warping it. Very nice. So, now I'll toggle that on and off and go yes, that looks nice and angry. Hmm, but you know what? It's also deforming the nose and that's just not right. So, let's put in a soft boundary to protect that nose from deforming. I'm going to turn the Node back on, switch back to the A side unwarped, select my Bezier tool, scooch in here and a…

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