From the course: Introduction to Lights in V-Ray Next

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Lighting the sample scene: Sphere light

Lighting the sample scene: Sphere light

From the course: Introduction to Lights in V-Ray Next

Lighting the sample scene: Sphere light

- [Instructor] With our max scene loaded up for the very last time in this course, let's see what we can create using just a single V-Ray light operating this time in sphere mode, which we will use in this instance to highlight the subsurface nature of our vase material. To see what we can do in that regard then, let's create a sphere light in the scene, setting it to a radius of about one centimeter and then after right-clicking on the select and move tool, set its location in 3D space using X, Y, and Zed or Z coordinates of -7.5, manage 34 and 15 respectively, essentially putting the light right inside the vase, after which we can take a render, which kind of gives us a semi-decent looking subsurface effect. Although clearly, as we look at the render here, we need a little more general or ambient light adding to the scene to generate a bit more of a visual context. Let's go ahead then and enable GI in the render setup…

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