From the course: Introduction to Lights in V-Ray Next
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Viewport and advanced options rollouts
From the course: Introduction to Lights in V-Ray Next
Viewport and advanced options rollouts
- [Instructor] In this last video, follow the chapter then, all that remains is for us to take a look at the last set of common options found on the VrayLight, as housed in the viewport, and advanced options rollouts. With the VrayLight selected, let's jump into the viewport rollout in the command panel, where the first of the options that we see, enable viewport shading is, if I'm being honest, one to be pretty much ignored, and just left set, at the default, simply because 3ds Max's viewport options, and the available configurations to them, have changed so much in the years, since the VrayLight was created. And so, we will just move on to the viewport wire control, which when enabled, gives us the ability to choose the lights wireframe color, in the viewports. If I put a check in that then, and click the accompanying color swatch, we can set something like a red here, and when we deselect the light in the scene, we…
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Contents
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An introduction to the VRayLight3m 35s
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Controlling intensity and color5m 12s
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The on, target, and texture controls8m 24s
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Setting the lighting units5m 35s
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The invisible and no decay options4m 49s
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Working with exclude and include controls4m 1s
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Affect diffuse, specular, and reflection2m 48s
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Controlling shadows3m 7s
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Skylight portals4m 39s
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The sampling rollout4m 49s
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Viewport and advanced options rollouts3m 7s
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