From the course: Premiere Pro Guru: Audio Finishing Techniques

Working with audio in Premiere Pro - Premiere Pro Tutorial

From the course: Premiere Pro Guru: Audio Finishing Techniques

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Working with audio in Premiere Pro

- Hello, and welcome to Premiere Pro Guru Audio Finishing Techniques. I'm Luisa Winters. Finishing is something audio experts do with most projects. But what exactly is finishing? Well, audio finishing is performing the very last steps in completing a project, both audio and video. It is, as its name indicates, the process of completing the post-production of the project. In this title, we will cover several different ways of audio finishing with explanation in why these steps are necessary. We will cover handing off files, such as OMF and video referencing files. This is just in case you're not planning on finishing the project yourself and need to hand off files to your audio person. We will also cover audio levels, both clip and track levels, and why they are important to give you options for mixing and sweetening. Of course, we will include clip and track mixers as well as key framing in the timeline, both manually and using built-in automation, submixes, and more. Speaking of effects, we will cover some of the most commonly used ones, such as compression, gain, limiting EQ, and others. We will also cover the essential audio panel, including audio types, levels, repairing audio clarity, duration docking, reverb, and using presets. We will also cover the round tripping process to perform these finishing steps in Audition when it is necessary to do so. You see, Premiere works great with audio, but there are some things that are still best done in Audition. In Audition, we will learn how to fix plosives, reduce noise, heal audio, and match volume between clips. Of course, if you work for broadcast, having legal audio is a must. So we will cover what having legal audio really means, how to monitor for broadcast audio, and we'll discuss techniques for fixing broadcast-specific problems. Finally, we'll finish by covering the output of a project, including creating stems and working with multichannel audio. That's a lot to cover. So let's get to it.

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