- [Instructor] In this video I want to talk about…how to create a curtain wall, where all of the grid…and mullion spacings are completely manual.…So creating type base curtain walls is certainly useful…whenever you have standard base basing.…But if you want to vary the base basing,…you can't do that in a type base curtain wall.…So in that case, what you're going to want to do,…is place the grid lines manually…and create a custom solution.…So to get started, I'm going to go to the wall command.…And on the type selector,…I'm going to choose the curtain wall type.…
So the basic curtain wall type…doesn't have any type base settings.…So it's essentially just a bog old blank piece of glass.…So what I'm going to do…is draw that right on top of this exterior wall here…near the entry of the building.…So I'm going to start about 400 millimeters off the edge,…and create it 4,500 millimeters long.…Now when I do that, it will highlight that wall…and generate a warning.…So if you look down at the warning,…this is an ignorable warning, but it's telling me…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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