- [Instructor] In this video, we're going to look at…the room object, now, room objects actually represent…the real space that you occupy when you're inside…what we think of as a room, but they're a little bit special…in the sense that they don't really behave…like all of the other model elements in our model.…Now they are model elements,…they do represent the actual occupied space…within a room, it's just that graphically…they're going to behave a little bit differently than…some of the other elements that we've seen.…So let me demonstrate.…If I come over here to the room and area panel,…here's the room button right here, R-M is the shortcut.…
Now I'm going to click on that,…and you'll see over here on this tag panel…that the tag on placement button is also lit up.…What that means is, when you move your mouse…into the drawing window, you're going to see this blue box,…that's the room, but you're also going to see…that little square with the word above it, that's the tag.…If I were to turn this off, I would only get the blue box,…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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