- [Instructor] In this video,…we're going to create some floor slabs…for this small commercial building layout.…Now, walls and windows and doors…are very simple objects to create…because they only require a few clicks…and Revit can infer their shape very easily…from those basic locations.…But when it comes to floor elements,…you actually have to give Revit…a little bit more information.…So we refer to a floor element as a sketch-based object.…Sketch-based object just simply means…you're going to go into a 2D sketch mode,…you're going to sketch out the shape…that you want the object to have,…and then when you click finish,…Revit will create the 3D form.…
So let's go ahead and get started here.…On the Architecture tab,…all we need to do is click the Floor button.…If you use the little drop-down,…it's the first button here, Floor Architectural.…Now, that takes me to sketch mode.…How do I know I'm in sketch mode?…Well, the drawing will gray out, for one,…so that's one clue,…and if you look at the ribbon,…it takes us over to the Modify tab…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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