- [Instructor] This video I want to talk about…sweeps and reveals.…Both sweeps and reveals do essentially the same thing.…They allow you to create customization…along the length or height of your wall assemblies.…So I'm going to show you a couple examples here.…We can apply sweeps and reveals both at the type level…or at the instance level.…So I'm going to do an example of each one.…So let's start with a type based example.…So to do that I'm going to select one of my exterior…walls here and click edit type.…And in this example I'm going to do a sweep.…
So a sweep is positive and a reveal is negative.…But otherwise it works basically the same way.…So we're going to be adding material to our wall…using a sweep.…So to access sweeps and reveals,…I click the edit button here next to structure.…And the last time we were in here,…we were editing the layer structure here.…But this time we want to focus down here…with this bank of buttons that says…modify vertical structure.…Now, they're all grayed out, so how do we actually…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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