- [Instructor] In this video, we're going to begin…a practical example and start laying out the walls…for a two-bedroom condominium unit.…To do this, what we're going to do is actually do a two-step…process that I like to call Sketch-then-Modify.…We're going to rough out the positions of the walls first,…and then we're going to come back and modify those locations…to make them more precise.…To get started, I'll just simply run the Wall command;…you can either click the button or type W-A.…I'm going to accept all of the default settings,…but let me just point out to you what those are.…We're going to be drawing just with the Line tool here.…I'm using the Interior 123-millimeter partition type.…
If I do Edit: Type and Edit: Structure, that actually…contains a metal stud layer in the core,…and a single layer of drywall on either side;…so it's a pretty standard interior construction-type.…I'm using a location line of wall center line,…which I think makes a certain amount of sense…for interior partitions.…We're going to start at Level One; the current level we're on,…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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