- [Man] Once you have a group it's a pretty easy…matter to make duplicates of that group to…begin creating a completed floor layout.…So what I'm going to do is take my two bedroom…condo unit and make some copies of it to create…a completed typical floor layout.…So I'm going to start by selecting the model group…and to make the copies I'm going to use the Mirror commands.…Now we actually have two Mirror commands in Revit.…We have Mirror Pick Axis and Mirror Draw Axis.…So we'll look at both of them,…but let's start with Mirror Pick Axis.…With Mirror Pick Axis, it's as simple as…selecting some piece of geometry that…already exists in your model and using…that as an axis of reflection.…
So in this case I'm going to use this…horizontal wall across the top and when I click on that,…it will flip the group up to the upper position…and mirror it around the center line of that wall.…Now, the wall highlights in orange, and you can see…a yellow tinted warning message appears…in the lower right-hand corner of my screen.…Now, if you read the error message, which I do recommend…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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