In this video we're going to talk about view navigation,…things like zooming and panning,…and being able to successfully navigate…your views is an important skill for any graphics program,…and Revit is certainly no exception.…So the most popular way to perform view navigation…is to just simply use the wheel on your mouse.…Now if you don't have on your mouse, it's time to get one.…Now to zoom with the wheel,…all you need to do is roll the wheel,…if you roll up, it zooms in.…And if you roll down, it zooms out.…Now, you also want to pay attention…to where your mouse pointer actually is.…If my mouse pointer is nearby something,…that's going to be the center of the zoom,…so you don't actually have to select anything,…don't click it,…but just put your mouse in the general vicinity.…
So near this railing, for example,…notice that when I zoom in,…it keeps that railing focused in the center of the screen.…I'm going to zoom back out.…If I put my mouse near this dormer,…and I roll in, then I'm zooming relative to that dormer.…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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