- [Instructor] So let's start our look…at the Revit user interface…with a look at the recent files screen.…So the recent files screen is what greets you…when you first launch the software…and it's organized into three basic areas, as you can see.…At the top we have projects, below that is families…and over on the right-hand side we have resources.…Now most of the time you're going to work in the projects area…because most of your work in Revit…will take place in a project file.…So to open an existing project,…you would use the open link here.…You can create a new project using new link here…or you can create a new project…based on any one of these templates.…
So if I just simply click the architectural template…or construction template, it will create…a brand new project based on that template.…And this list of templates is something you can actually…customize and put your office standard template there…or change the order of them or what have you.…Now across here, you have these four icons…representing the four most recently opened files.…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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