- [Instructor] In this video, I'll expose you…to the high level organization of hierarchy…that's built into the Revit software.…Now, it's important that you understand how the different…objects and elements within the Revit platform…fit into a broader structure.…So we'll start at the top level…and we'll kind of work our way down…and then I'll demonstrate a few of these concepts…directly in Revit.…So at the top of our hierarchy, it starts with a category.…Categories are just broad groupings of elements…that are built into the software, so we have walls,…we have doors, we have windows, we have dimensions text,…all of these things are just broad level groupings…of categories.…If you want to get more specific than those broad levels,…so instead of just talking about doors for example,…you wanted to talk about a double door versus a single door…or sliding door, then really you'd be discussing the family.…
So families are specific elements that have behaviors…and characteristics that make them unique…and they fit into a broader category.…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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