- [Instructor] If you're going to be using Revit…on a day to day basis, then you're going…to be looking for ways to speed things up.…And, one of the most popular ways…to speed up the execution of commands in Revit,…is to use keyboard shortcuts.…So, this allows you to execute commands…solely with the keyboard without having to go to…the ribbon to find where the button is.…The first thing you want to do is learn…how to figure out what the keyboard shortcuts are.…So, certainly you could look for a cheat sheet,…or a list or something, but I think the easiest way…to do it, is to just simply rely on the tool tips.…So, if I take my mouse, and I kind of come over here,…and I hover over the wall tool, the first thing is…you'll see the behavior of the tool tips.…
Notice that it started with a simple tool tip,…and then it expanded out to a more detailed one.…Let me show you again on the door command.…Simply tool tip, and then after a moment or two,…it expands again to a more detailed one,…which usually includes some sort of illustration…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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