- [Instructor] In this video, I'm going to continue…working on my two bedroom condominium layout,…and I'm going to focus specifically on…some of our modification tools…like move, copy, and trim.…So if I go to the modify tab,…all the tools we're going to talk about…are here on this modify panel.…Now we're not going to look at all of them right now,…but we're going to look at some of the more common ones.…So let's start with the basic move command.…So here's the button right here,…and the shortcut for it is m + v.…Now what I'm going to do is just hover over that,…and I'm going to let the tool tip expand out.…And notice that most of these modify tools…actually have an animated tool tip.…
So I think it's a pretty good idea…for you to let each of the animations play…in their entirety because you can actually…learn a lot about how the command functions…just by watching those quick little animations.…So let's click the move command,…and there's two ways that Revit's going to deal with selection…with most of these modify tools.…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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