- [Narrator] So in this video we're going to start laying…out the overall structure of our pool table family.…In the Family Editor you typically…use reference planes for this purpose.…Reference planes are datum elements, and they serve…a function similar to what grids and levels do…in the project environment, and they allow us to…establish the overall extents or…other key elements within our family.…Now the family already includes two…reference planes that were here from the template.…I've got one in the horizontal…direction called "Center (Front/Back)".…And another one here in the vertical…direction called "Center (Left/Right)".…
And notice that both of these are pinned.…Now, if you're not able to highlight or select them…just make sure you come over here and…turn on "Select pinned elements".…Now the reason they're pinned is because…the intersection of these two reference planes…marks the insertion point of this family.…So, what I want to do is define the overall…length and width of our pool table,…and I want to make sure that it always…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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