- [Instructor] So in this video I'd like to explore…the primary user interface…for executing commands in the software.…So that's going to be the ribbon…and also the quick access toolbar or QAT.…Now to talk about these two items,…I need to actually be in a project…because they don't display when you're…here on the recent file screen.…So it doesn't matter what project you have open,…so what I'm going to do is simply create a new empty project…using the architectural template link…right here on the recent files screen.…Now this will create a blank project,…there's nothing in here.…
And we're not actually going to create anything,…I just want to use this as a way of getting…into the full interface so that I can talk about the ribbon.…So the ribbon is right here.…It's this multi-tabbed interface…across the top of the screen.…And directly above that is the quick access toolbar or QAT.…So let's start with the ribbon.…There are various tabs across the ribbon here and as you…click through them, they will display various commands.…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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