- [Instructor] In this video, I want to talk about…alternatives ways to slope flat roofs…to achieve drainage sloping.…And, I'm going to do that by talking about the…shape editing tools.…Now, shape editing tools are a feature…that allows you to add customization…to the surface of your roof or floor slabs.…And you do that by adding points…and then changing the z heights of those points.…Now I'm going to demonstrate using roofs in this example,…but everything I show you would work…with the floors as well.…Now the first thing you need to know…about using shape editing tools…is they're only available if there is no slope in your roof.…
So, if I select this sloped roof over here,…this hip roof, notice that all I see…on the modify tab is the edit footprint button.…Contrast that to either this roof…or this roof,…where in addition to the edit footprint button,…you also get this shape editing panel…that has several other buttons.…Now, it's those shape editing tools…that we want to take a look at here.…Now there's three different ways…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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