- [Instructor] Over time, as you're creating…various views within your project…and configuring different settings,…you may find the need to use a similar collection…of settings in another view that serves a similar purpose.…So, I'm only in a two-story building here,…so I've got two furniture plans,…and two power plans, and two regular floor plans,…but what if I was in a 10, or 20, or 30-story building,…and I had lots of floor plans of each kind?…I might want some way to be able to create a collection…of settings that apply to a furniture plan,…and then be able to reuse that in lots of views,…or a collection of settings for power plans…and use that in those views.…
And in fact, we have just such a tool in Revit,…and it's called view template.…So what a view template is, is quite simply a way…to capture all of the settings in a particular view,…give it a name, and then you can reuse…that collection of settings any time that you like.…So to illustrate here, you could see…that I've got a level one floor plan,…I have a level one furniture plan that's a simplified view…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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