- [Instructor] So what's so special about Revit anyhow?…Well, there are many possible answers to that question,…but in this movie, I'd like to focus on one of the easiest…and most immediate benefits of using Revit.…Whether you're an architect, interior designer,…draftsman, or contractor,…you spend a lot of time looking at and working…in floor plans, sections, and elevations.…In Revit, work that you do in plan is immediately…reflected in the elevations and sections and vice versa.…In this movie, I'll show you how easy Revit makes it…for us to keep our changes coordinated…with the firsthand look at what I think…is one of the fundamental benefits…of building information modeling.…
The fully coordinated building model.…So to illustrate this, I have several windows tiled…on my screen.…I've got a floor plan, an elevation 3D view…and even a schedule.…Now, what I'm going to do is go over here…into my floor and make that the active view.…And then I'll use this little magnifying glass over here…to zoom in on the right hand side of the plan.…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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