- [Instructor] In this video I want to talk…about an alternative way…to create slope in your roof and floor slabs…and that is using a feature called Slope Arrows.…Now, in our more traditional shaped roofs…we use the slope-defining checkbox…to say that we wanted certain edges of the roof sketch…to slope and that's very effective…if you want to do sheds or hips or gables…or any of the other traditional forms.…If you think about what turning on…the slope-defining checkbox actually does,…let me edit the footprint of this roof…and then select this edge here…and define slope, so when you get that little triangle here…and you turn that on,…what it really is saying…is that the slope runs perpendicular to that edge.…
So, if we're thinking of that edge as a hinge,…then you have to imagine that the slope runs perpendicular…to that hinge.…Well, what if the slope…that I wanted to define didn't run perpendicular…to that hinge?…What if it ran in some other direction,…for example, what if it went across the diagonal…of the roof instead?…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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