- [Instructor] When it comes to customizing…the way things display in Revit, you have lots of options.…In the previous video,…we talked about the object styles dialog,…and these were global settings that would apply…across the entire project,…and that's always a good place to start.…But then when you start really getting into a project,…chances are what you're going to need to able to do…is to able to control visibility on a view by view basis.…The reason for that is that we often need…different kinds of views to communicate…different sorts of information,…and so to make those kind of modifications,…we're going to use the visibility graphics dialog.…
Now the visibility graphics dialog…is still going to give you global control…over all of the elements of a particular category,…but it will limited to only the view…that you're currently working in.…So to illustrate that, I'm here in a level one floor plan,…and I'm going to also open up a level two floor plan.…Then I'm going to go to the view tab,…and tile the windows with the window tile command,…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs and complex walls, adding rooms, and creating schedules. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to PDF and AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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