From the course: Revit: Rendering
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Adding a background using Photoshop
- When deciding what to do about the background in your renderings, you have a few options and you always have the option to add model geometry, to try and make a believable setting for your building to sit in. Here in this particular model, I have a terrain object here that kind of goes off into the distance. And I have several trees that I've scattered around on that plane to kind of create a believable setting for this building. And it's meant to be this sort of like retreat space, looking out off into the horizon. However, you can see the horizon line here, and I would still have some of the same challenges that we looked at in the previous video, where, that might appear unnatural. So, I could use the sky options that are built into the render dialogue and probably get acceptable results, but that horizon might still not quite look just right. So, I certainly could use the image option that we talked about in…
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Contents
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Understanding the rendering process3m 29s
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Defining quality settings4m 45s
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Performing test renders8m 51s
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Configuring the resolution6m 5s
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Choosing a lighting scheme9m 28s
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Applying background settings7m 31s
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Adding a background using Photoshop5m 42s
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Adjusting the exposure controls7m 9s
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Saving rendered output7m 37s
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Issue with high-resolution renderings2m 31s
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