From the course: Revit and Unreal Engine: Real-Life Architectural Visualizations
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Aligning the Revit model positions in UE
From the course: Revit and Unreal Engine: Real-Life Architectural Visualizations
Aligning the Revit model positions in UE
- [Instructor] So we're staying in our office buildings 001 unreal project. And what we want to start doing now is just tweaking a few things as in making sure that our models are all inserted correctly from the Data Smith files, but more importantly, tidying up that floor that doesn't really fit now, Ideally, what we want to do there is kind of bring out a concrete slab that encompasses all of the building. Now as we work through this particular chapter, we'll start to tweak a few little bits and pieces. Now, before we do that, we need to be able to navigate inside the Unreal Engine Project itself. Now it works in the same way as a game would work. So the directional controls are somewhat different to something like Revit, or AutoCAD. So if I hold down the left hand mouse button and move, can you see I'm sweeping from left to right like so. The zoom is the same roll up, you zoom in, roll back, you zoom out. And…
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Setting up an appropriate folder and filenaming philosophy6m 10s
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Setting up your units and scale in UE4m 20s
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Bringing in the Datasmith files5m 32s
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Aligning the Revit model positions in UE5m 45s
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Resizing the post-process volume2m 41s
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Organizing UE content with subdirectories4m 7s
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