From the course: Revit and Unreal Engine: Real-Life Architectural Visualizations

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Applying specialist effects in UE

Applying specialist effects in UE

From the course: Revit and Unreal Engine: Real-Life Architectural Visualizations

Start my 1-month free trial

Applying specialist effects in UE

- [Instructor] We're going to take a look now at applying cameras and visuals to your Unreal Engine scene. Now I'm not going to bore you now by showing you where your files are meant to be. What I've done is I've saved out the project at the end of the last chapter and set up a new set of files in the project folder for this chapter. So you can literally download the folder for this chapter and start from the beginning of this chapter if you want to. Everything is saved to this particular point. So if you want to download from the library, set it all up in a known location and open up the unreal project file that you, project file from that folder, that's entirely up to you. You might have left Unreal Engine open and got to this point all on your own without having to worry about folders. So it's entirely up to you how you work that one. Now, we're at a particular point where we need to start thinking about cameras…

Contents