From the course: Revit and Unreal Engine: Real-Life Architectural Visualizations

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Building a lighting preview

Building a lighting preview

From the course: Revit and Unreal Engine: Real-Life Architectural Visualizations

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Building a lighting preview

- So in the previous video, we set up our secondary lighting. We brought our spotlight in here. Now, just hit escape a couple of times to make sure you de-select it, don't want it selected any more like so. You can see it shining down. You can see the arch of the lighting there against the doors in the wall. It's pretty bright in the moment. Now, again, we can edit that at any time. We can change the settings of that piece of stationary, secondary lighting at any time. We've already done it and we've changed the intensity. But we need to rebuild our lighting. So, it says, "Lighting needs to be rebuilt." How do we do that? Well, we go up here to build, click on the flyer, and we want to build lighting only. Now, when you do this, this will take a reasonable amount of time because of the number of assets and actors you've got going on in your unreal scene. You see in the bottom right corner there now, it's building…

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