From the course: Revit: AR and VR Workflows
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Prototyping in virtual reality - Revit Tutorial
From the course: Revit: AR and VR Workflows
Prototyping in virtual reality
- [Instructor] Now that we're in VR, you can see a more robust tool set on our controllers. If we touch the thumbpad with our thumb, we can see where our thumb is touching it and that controls which button we're pushing. If we push here on the bottom, we can see a fuller tool set. We're going to stick with Explore, and now you can see this Teleport button, which we can point at the ground to help us navigate. The trigger is how we grab. For example, I'll grab this sun, and if there were objects within our scene, we could do a sun study by moving the sun around. Let's actually jump in. So with that teleporter, we're going to point at the table and jump in. Once we're fully in the space, we can see how really sandbox it is. I'm going to open up the tool set and go to the Mass tool. Part of the advantage of the wild is ideation and prototyping, and this Mass tool can make simple geometries really quickly and really…
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