From the course: Unity: Revit Reflect Workflow
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Set up a multi-user, multi-Revit Unity project
From the course: Unity: Revit Reflect Workflow
Set up a multi-user, multi-Revit Unity project
- [Instructor] The steps for a traditional architecture coordination meeting are to gather all the information you're going to need to make decisions and then bring all the different people together to make those decisions, record the decisions made, and then everybody goes back to their own offices to make the changes from the decisions that you made. Then of course come back later to make sure that everyone has done their jobs. With Unity and Reflect here, we can actually bring these pieces together so that we can make the decisions and make the changes live on the spot. In order to do this we're going to be bringing multiple Revit projects together in a single Reflect project. First, you can see that we still have the architecture model connected to Reflect here. So we're going to open another instance of Revit while we're having both of these Revit instances running on the same computer, you can do the same thing…
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Contents
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Understand Unity as a design tool3m 2s
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Set up a multi-user, multi-Revit Unity project2m 33s
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Clash detection: Recognize intersecting geometries8m 29s
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Clash detection: Highlighting intersections9m 7s
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Continuous clash checking4m 20s
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Setting up to accept runtime imports3m 19s
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Creating a standalone build3m 51s
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