From the course: Revit and Unreal Engine: Real-Life Architectural Visualizations

Unlock the full course today

Join today to access over 22,500 courses taught by industry experts or purchase this course individually.

Using the Static Mesh Editor

Using the Static Mesh Editor

From the course: Revit and Unreal Engine: Real-Life Architectural Visualizations

Start my 1-month free trial

Using the Static Mesh Editor

- [Instructor] In this particular chapter we're going to take a little look at meshes, materials and lighting. But just before we start, a little bit of housekeeping. Now you'll notice, you can see I've got Windows Explorer open on my desktop. I'm just showing you where my Unreal Engine project folder is, you can see it's there. Documents, Unreal Projects, OfficeBuilding001. Now what I've done is I've made sure that that OfficeBuilding001 folder is in the library. If you want to download it, store it somewhere safe and then open it using Unreal Engine. You'll need to open it using the You Project file here, like so. And what you can do is you can actually go and open that project from the project browser in Unreal Engine. Now those files are saved there from the end of the last chapter. And as we worked through the next few chapters I'll make sure that that's the case for the beginning of each chapter as well. So…

Contents