From the course: Rhino 6 Essential Training (2018)

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Basic transformations: Moving

Basic transformations: Moving - Rhino Tutorial

From the course: Rhino 6 Essential Training (2018)

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Basic transformations: Moving

- [Instructor] We now take a look at the many ways to move geometry in Rhino. It sounds pretty simple. But the way you move stuff depends on how accurate you need to be. Let's go up a bit on our display, and take a look at some of the ways we can now move. Of course the quickest and easiest way to move is just selecting and dragging it around. Now that is quick and it is efficient. However, I have no idea of its exact position currently. And a lot of times, that's fairly important. Let's undo that with the control or command z, get it back to it's original position. Now we're gonna use the formal move command in Rhino which'll allow us to select a from point and a to point. As you might guess, we need to be careful with our osnaps. So down here at the bottom, I've got my center and intersection on at least. Now if you're trying to snap to an area that is hard to see, you may wanna switch viewport modes. Right now we're in shaded, I'm gonna switch briefly to wireframe so we can see…

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