From the course: Rhino and V-Ray: Rendering

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Creating and designing your own materials

Creating and designing your own materials

From the course: Rhino and V-Ray: Rendering

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Creating and designing your own materials

Coming up next, I'm going to show how to create and customize your own materials. Now some people prefer ready made materials or libraries. Which are fast and easy, but that will not cover every project forever. Eventually you want to create your own materials. For this demo, I will design a simple material from scratch, using both the standard material, and the new V-Ray material also called BRDF, with our focus on the CRT picture frame. Let's get started and launch the material editor. It's under the V-Ray toolbar. Click on the M button. I'm going to create a material by going to the top level scene materials, right clicking, Create. And here's the standard. Let's do a quick change of this. I'm going to call this Blue Standard, so I can keep it separate from the next one to follow. Let's take a quick preview and see what we've got so far, which is not much. It always starts off default gray, so let's change the color. We can access that via the diffuse section here. So click it to…

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