From the course: Rhino: T-Splines

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Creating primitives in T-Splines

Creating primitives in T-Splines - Rhino Tutorial

From the course: Rhino: T-Splines

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Creating primitives in T-Splines

- [Voiceover] Let's go ahead, and take a look at the Primitive section and T-spline. If you look over here at this icon, you have a little black arrow at the bottom right. That means when you left click and hold, we have a menu that opens up. So I'm gonna go ahead and dock this right into our viewport real quick. Let's get started by using the Box, so I'm gonna first, maximize the Perspective viewport. Let's first start by left-clicking on the Box. Just pull out. Give its length and width. Then when you left click, you can finish by giving its height. And that is a standard T-spline mesh. Right now, it is in Sub-D mode, by default. We can undo this real quick, and see some of the options that the Box can give you. So if I left click again, it first asks you, do you wanna do a 3Point, a Vertical, or a Center Box. We can try the Center Box as well. If you start from zero, you can pull it up, and give it its length and width, and finish with its height. You can also go in here and change…

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