From the course: Learning Rhino 5 for Mac
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Creating revolved surfaces - Rhino for Mac Tutorial
From the course: Learning Rhino 5 for Mac
Creating revolved surfaces
- Now we'll work on creating Surfaces using the Revolve command in Rhino 5 for Mac. Here we've got a couple different profile curves to work with. Revolve creates a Surface by rotating a profile curve around an axis. If you've ever made something on a lathe or a pottery wheel, you'll probably feel right at home using Revolve. So, we'll look at making Revolved Surfaces with two different commands, Revolve and Rail Revolve, and we can find those commands under the Surface menu, or through the Surface icon, or just by typing them into the command line. So let's try a simple Revolve with this curve. And before we start, there's a few important things to pay attention to. Now the first is to think about where our Revolve's axis of rotation will be, and if I look from the Front viewport, I can see I'd like to rotate this around the z-axis, and since I'd like to make a closed solid Surface with this Revolve, I need to make sure that I snap the endpoints of my curve to the grid, otherwise…
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Contents
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Surface basics10m 2s
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Making extrusion surfaces7m 29s
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Lofting surfaces10m 42s
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Surfaces from edge curves4m 18s
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Creating revolved surfaces5m 3s
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Making surfaces with sweep commands15m 15s
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Network surface creation20m 51s
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Surface analysis9m 23s
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Editing surfaces12m 31s
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