From the course: Rhino and V-Ray: Rendering
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Environment settings
Next up, we explore environmental lighting, which used to be an advanced topic, but now is very easy to use. So previously, we had set the environment lighting and the background, to use black and white colors. By now replacing these solid colors with an image, we can simulate a more complicated and dynamic environment. Just a heads up we're going to be using some different backdrops. You'll note in the top view I'm just got a round floor and that's so we can see some of the effects in the background without it being blocked by the wall. Okay let's launch our B Ray options. Click it on the O button and we're going to go to environment. So this is the defaults we've been working with, for the majority of this class. So the GI Skylight. As you might remember, is just an imaginary dome and it's casting, kind of a diffuse even lighting from everywhere. In conjunction, we have a background which is black, so anything that's reflective we'll see that, looking outwards from the camera, but…
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