From the course: Rhino: T-Splines
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Establishing symmetry to the body - Rhino Tutorial
From the course: Rhino: T-Splines
Establishing symmetry to the body
- [Voiceover] Now let's take a look at adding symmetry to the body. The first thing we're gonna do is select the body. We can go into the Symmetry icon here and left click, and we established already that this body is already a complete form; it's not missing the other half and it somewhat has some sort of symmetrical look to it. So you can just go now to the Discover. We'll hit on Axial, and now we can just select one edge that represents the symmetry. So it would be this edge here, and you can see around the model that it has the green line to it. You always want to verify that visually. Nothing's missing, so we're good. Now from here, we can just skip over to Verts and look around the model. You can toggle to different views, and now we can just play with one side, and the other side should match. So you can see that here we have some gaps. We can grab these verts here, hit the W key so we're in Move Mode, and we can just pull one side, and the other side should update. There we…
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Contents
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Importing the image reference7m 12s
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Building the body of the plane9m 16s
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Establishing symmetry to the body2m 35s
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Pulling the rear fins8m 16s
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Pulling the wings3m 32s
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Building the legs6m 27s
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Bridging the legs7m 16s
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Adding edges to the body8m 49s
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Forming the engine propeller11m 23s
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Forming the tires10m 32s
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Converting the body to a NURB2m 7s
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Splitting the body & engine5m 22s
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Filleting the edges2m 38s
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Building the engines5m 6s
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Shaping the cockpit5m 41s
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Working on the cockpit6m 41s
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